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AR Amenity Perceiver
Author(s) -
J. Boopala*,
S. Senthilprasath,
S. Biruntha,
S. Nagajothi,
R. Rejeesh
Publication year - 2020
Publication title -
international journal of recent technology and engineering
Language(s) - English
Resource type - Journals
ISSN - 2277-3878
DOI - 10.35940/ijrte.e5811.018520
Subject(s) - amenity , augmented reality , rendering (computer graphics) , computer science , human–computer interaction , feeling , object (grammar) , architectural engineering , multimedia , engineering , computer graphics (images) , business , artificial intelligence , psychology , social psychology , finance
The major problem in the Furniture industry is choosing the appropriate furniture for the residence or office. The users are feeling difficult to visualize furniture from a catalog and so changing the furniture textures after purchase would be inconvenient. What: Our solution is a powerful mobile application to render 3D Furniture models into augmented reality. This application features AR experience of the Furniture in reality. The inspiration driving this investigation is to consider and develop an android application called 'AR Amenity Perceiver' with the usage of Augmented Reality advancement for structure and improvement that will help users with envisioning how furniture pieces will look and fit in their homes and besides can give nuances of things to help customer decision. How: The application supports plane and object detection to place and track Furniture in real time. Since the application is built with React Native, it is platform independent and supports real time stutter less object rendering. Why: The client can utilize View in Room 3D mode to envision the furnishings or stylistic theme components in the encompassing space with the assistance of AR. This allows users to check out the Furniture with available texture options and thus making the user experience more realistic before buying.

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