Cloud Based Television System using Virtual Machine
Author(s) -
Caroline El Fiorenza. J,
P Ishitha,
Karunya Raghavan
Publication year - 2019
Publication title -
international journal of recent technology and engineering (ijrte)
Language(s) - English
Resource type - Journals
ISSN - 2277-3878
DOI - 10.35940/ijrte.d8061.118419
Subject(s) - computer science , cloud computing , graphics , virtual machine , the internet , multimedia , quality (philosophy) , computer graphics (images) , operating system , philosophy , epistemology
Cloud computing is a technology where a large amount of data of any format can be stored. Existing cloud television systems uses the user’s hardware such as graphics cards to render the videos. This makes the users with a lowgrade graphics card difficult to render high quality videos which makes it difficult to watch videos of their required quality. The main aim in the paper is to use cloud computing in the field of television and to overcome the hardware usage of the user. This means that, without using the user’s graphics card the user can view the video in the required quality. For this the required video is rendered by the admin using virtual machines created by the admin to stream the video in that virtual machine and then render that video to the user. This method makes sure that the users graphics card is not used and this method works when the user has a good display unit. Video of any quality can be played by the low-grade user, once when the virtual machine is created. Therefore, after the virtual machine is created this problem of not being able to play the video in the required quality will be resolved. An internet connection is required to stream the video by the user. Using internet connection, the user can access both the admin site and also the virtual machine provided by the admin. Now the video can be played without buffering, and also without popping an error claiming that the video is not compatible.
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