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Development of Self-Explanation Prompt in i-Fractions
Publication year - 2019
Publication title -
international journal of recent technology and engineering
Language(s) - English
Resource type - Journals
ISSN - 2277-3878
DOI - 10.35940/ijrte.b1071.0782s219
Subject(s) - constructive , schema (genetic algorithms) , computer science , mathematics education , software , human–computer interaction , psychology , programming language , information retrieval , process (computing)
The purpose of this study is to design a selfexplanation prompts or help element in iFractions educational game software. The self-explanation prompts was developed using the cartoon concept. In the previous research students who used the self-explanation prompts showed significantly better achievements. Students who used iFractions with selfexplanation prompts found that it has helped them make the fractions abstract concept concrete and facilitate the proper construction of fractions schema. Therefore, the design of any educational software must be constructive in parallel with the combination of scaffolding element which is the self- explanation prompts.

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