z-logo
open-access-imgOpen Access
Aurora Retrive – An Augmented Reality Game using Real World Maps
Publication year - 2019
Publication title -
international journal of recent technology and engineering
Language(s) - English
Resource type - Journals
ISSN - 2277-3878
DOI - 10.35940/ijrte.b1044.0782s419
Subject(s) - video game development , computer science , augmented reality , game development tool , game art design , game design , real world data , game programming , level design , human–computer interaction , game developer , game design document , video game design , metagaming , game mechanics , mixed reality , multimedia , non cooperative game , simultaneous game , game theory , data science , mathematics , mathematical economics
The game developed uses real world map data to generate real world 3D environment in Augmented Reality (AR). This Real world Game developed represents a way of technology implemented in augmented reality which is used to play Multi player Role Play Game (RPG). The game can be played on two different modes like role playing or multi-player mode. This game system is made as multiplayer game on a role playing environment for specific player, in which every player has their own role playing in it. The entire real world game environment is loaded in AR on any of the object that acts as the marker in the real world environment. This game system is developed using the UNITY game engine for creating game environment and the environment itself is created using real world data obtained using Map box. Vuforia studio frame work is used for implementation of game environment in AR. C# programming language is used to program game play actions and environment generations and modifications in runtime.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here