Open Access
Action Adventure Game Based for Virtual Faculty Environment
Author(s) -
Hamzah Asyrani Sulaiman,
Syazwan Harith Bin Muhamad,
Ahmad Naim Che Pee,
Muhammad Haziq Lim Abdullah,
Mohd Hafiz Zakaria,
Suzieleez Syrene Abdul Rahim
Publication year - 2020
Publication title -
international journal of innovative technology and exploring engineering
Language(s) - English
Resource type - Journals
ISSN - 2278-3075
DOI - 10.35940/ijitee.b6413.079920
Subject(s) - adventure , action (physics) , game developer , video game development , game design , entertainment , game design document , multimedia , video game design , game mechanics , game testing , computer science , game programming , production (economics) , political science , artificial intelligence , economics , physics , quantum mechanics , law , macroeconomics
Aim of this game is to promote Faculty of Information and Communication Technology (FTMK) and teach a basic C++ programming using game. FTMK is a faculty at University Teknikal Malaysia Melaka (UTeM) that offer computer science and information technology course. The Savior is an action adventure game that consist of several mission and story that need player to follow. The mission is involving of answer the question and fight the enemy. This game is action adventure where the game is not totally full educational game. It also has some entertainment and action in this game. The objective of this project is to study on action adventure game for educational based game. Next, to design and develop educational based action game that concentrating on promoting FTMK. Finally, to evaluate, debug and then conduct a survey for the corresponding action adventure game. This project has four phases, which is Concepting phase, Per-Production phase and Post Production phase. The expected result is to let people know more about FTMK and more understand C++ programming language.