
Learning through Virtual Environment
Author(s) -
S. Pothumani,
R Velvizhi,
S. Amudha
Publication year - 2019
Publication title -
international journal of engineering and advanced technology
Language(s) - English
Resource type - Journals
ISSN - 2249-8958
DOI - 10.35940/ijeat.f1062.0886s219
Subject(s) - process (computing) , computer science , virtual reality , human–computer interaction , instructional simulation , virtual learning environment , synchronous learning , work (physics) , active learning (machine learning) , educational technology , educational game , learning environment , multimedia , cooperative learning , mathematics education , teaching method , psychology , artificial intelligence , engineering , mechanical engineering , operating system
The evolution of the technology takes the education to next level, where it makes the learning process more interesting and attractive. The Virtual Reality plays an important role in this evolution. The main aim of this work is to enhance the learning ability in students through virtual environment by developing an education based game. In this work, the virtual reality device-Wii mote has been used for the learning process, and also for answering the questions in the different levels of game. The learning process also involves the speech synthesis. This helps the visually impaired people to learn without others help and it also motivates even the average students to participate more actively in learning process. The game has been further divided as easy, medium and difficult levels. So the learning ability of each student can be easily tested and further steps can be taken in order to motivate them, and to optimize their learning skill. Thus, this work motivates the students for learning and to exalt their learning ability.