
THE TECHNOLOGY OF USING DIDACTIC GAMES IN ON-LINE LEARNING IS BASED ON THE WORK OF T.KOZHOMBERDIEV IN THE VII GRADE
Author(s) -
Roza T. Zholdosheva
Publication year - 2021
Publication title -
vestnik kyrgyzskogo gosudarstvennogo universiteta stroitelʹstva, transporta i arhitektury im.n.isanova/n.isanov atyndagy kyrgyz mamlekettik kuruluš,transport žana arhitektura universitetinin žarčysy
Language(s) - English
Resource type - Journals
eISSN - 1694-8181
pISSN - 1694-5298
DOI - 10.35803/1694-5298.2021.4.602-608
Subject(s) - process (computing) , computer science , work (physics) , mathematics education , key (lock) , pedagogy , sociology , psychology , engineering , mechanical engineering , computer security , operating system
The article describes online learning in the current educational process. The teacher points out that when organizing work with students, it is still necessary to be guided by the didactic principles of education, specify which competencies will be emphasized, and then combine them into an author's idea, so that students can decide in advance on the principle of literary and artistic thinking what knowledge they will receive through the studied educational material. At the same time for time management are important key features, which has found its place in pedagogy and didactics, which provided information technology has impressive properties of online communication. The use of information technologies in the performance of tasks of the lesson is empirical in nature and can not be focused on solving theoretical problems. It was about the fact that the tasks assigned to the teacher will be fully fulfilled, and the ideas laid down by the author in the work will become available to students.