z-logo
open-access-imgOpen Access
Analysis of the impact of various gamification factors on the level of player satisfaction
Author(s) -
Krystian Demidiuk,
Małgorzata Plechawska–Wójcik
Publication year - 2022
Publication title -
journal of computer sciences institute
Language(s) - English
Resource type - Journals
ISSN - 2544-0764
DOI - 10.35784/jcsi.2770
Subject(s) - order (exchange) , everyday life , customer satisfaction , scale (ratio) , work (physics) , psychology , applied psychology , computer science , marketing , engineering , business , political science , geography , mechanical engineering , cartography , finance , law
Gamification has become a very popular term for a wide range of opportunities to increase customer interest and satisfaction. This has many uses, including science, commerce and everyday life. Despite the widespread use of gamification mechanisms, the scale of possible benefits is still unknown. The following work examines the influence of various gamification factors on a player's playing time and satisfaction in order to find the factor that brings the greatest benefit. The research was carried out using a game specially created for this purpose and on the basis of the results of the survey presented to the players. The results show that the five selected gamification factors are the challenges and the badges awarded for them have the greatest impact on both examined metrics.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here