
Impacto de la realidad aumentada en el rendimiento académico de los estudiantes de educación primaria en la enseñanza de las ciencias naturales
Author(s) -
Jesús Domínguez-Gutu,
Emmanuel Gordillo-Espinoza,
Gilberto Abelino Trejo-Trejo,
Fernando Exiquio Constantino-González
Publication year - 2020
Publication title -
revista de educación técnica
Language(s) - English
Resource type - Journals
ISSN - 2523-2460
DOI - 10.35429/jote.2020.12.4.1.12
Subject(s) - augmented reality , likert scale , context (archaeology) , humanities , subject (documents) , test (biology) , psychology , art , computer science , geography , library science , artificial intelligence , developmental psychology , paleontology , archaeology , biology
Augmented reality is a technology that allows combining realworld life with digital information, through other technologies such as computers, tablets or smartphones. Currently, it is used in diverse areas such as advertising, medicine, arts and education, among others. This research was carried out in the city of Ocosingo, Chiapas, Mexico, in a context where it is difficult to access technology and, above all, connectivity. It focused on using augmented reality in a didactic sequence for the teaching and learning process of the circulatory, respiratory and digestive systems in the Natural Sciences subject, in order to demonstrate whether the use of this technology as a didactic tool allows 4th grade students to improve their academic performance. The study was carried out under a quantitative, quasi-experimental and descriptive approach, using data collection tools such as tests designed with dichotomous responses (pre-test and post-test) and surveys with closed-ended questions under the Likert scale. The results show that using augmented reality in the teaching and learning process, within the classroom, significantly increases the academic performance of students compared to the traditional way of teaching these topics in the aforementioned subject.