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Optimization system at Vehicle Control Department for the control and management of the company's vehicles
Author(s) -
René Santos-Osorio,
José Armando López-Rivera,
Dora Lilia López-Ángeles,
Gregorio Rodríguez-Miranda
Publication year - 2019
Publication title -
journal-economic development technological chance and growth
Language(s) - English
Resource type - Journals
ISSN - 2524-2024
DOI - 10.35429/jedt.2019.4.3.7.14
Subject(s) - scrum , agile software development , computer science , process (computing) , software , control (management) , process management , project management , engineering management , plan (archaeology) , systems engineering , software development , work (physics) , software development process , software engineering , engineering , artificial intelligence , mechanical engineering , archaeology , history , programming language , operating system
This project proposes a solution to an internal problem of an organization when managing its vehicles. A web system will be developed for the control and management of information, procedures and functions of the company’s vehicles in an efficient way and thus have a better development optimizing times. The objective is to facilitate the management of information, improving the control of activities, internal functions and support, in order to speed up processes through the use of the computer system. The methodology to be used is Scrum, since it provides optimal options, such as Sprint, work boards at a certain time for the development and proper functioning of the system, as well as constant revision, avoiding errors and improving development times. The Scrum methodology provides an agile process to develop software; it was first applied by Ken Schwaber and Jeff Sutherland, who documented it in detail in the book Agile Software Development with Scrum. 1. To analyze and investigate the different development tools. 2. To select the tools that generate the greatest advantages for the project. 3. To make a work plan for the implementation of the System. 4. To perform tests and carry out adjustments for the final implementation.

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