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Enhancement of Learning Outcomes by Using Active Learning Technique for Engineering Graphics Course
Author(s) -
Jayant J. Pharne,
Swapnil Patil,
Nilesh Gaikwad
Publication year - 2020
Publication title -
international journal for research in engineering application and management
Language(s) - English
Resource type - Journals
ISSN - 2454-9150
DOI - 10.35291/2454-9150.2020.0249
Subject(s) - graphics , computer science , course (navigation) , active learning (machine learning) , learning styles , engineering education , object (grammar) , mathematics education , multimedia , engineering management , engineering , artificial intelligence , computer graphics (images) , psychology , aerospace engineering
This paper presents the implementation of Project Based Learning for diploma First year Mechanical Engineering students for Engineering Graphics course. Engineering Graphics course is an important basic communication tool of engineers. The concepts of graphical language are used in expressing the ideas, conveying the instructions, which are used in carrying out the jobs on the sites, shop floor. It is expected that the students should develop the idea of visualizing the actual object or part on the basis of drawings and blue prints. Traditional learning styles in classroom education are questionable and lacking in providing the necessary tools needed by the students to meet ever growing demands of industries. This paper aims to demonstrate improved student learning outcomes and increased student participation using active learning tools. The performance of the students of two consecutive batches is compared where for one batch this technique is not used and for other the technique is implemented. This consideration concludes that project-based learning is the best way to fulfil industry needs and it will facilitate students to innovatively and creatively transfer their knowledge to the real world situation.

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