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Media Pembejaran tentang Hewan Menggunakan Adobe Flash Cs6
Author(s) -
Mira Handayani Siregar,
Syaiful Zuhri Harahap,
Musthafa Haris Munandar,
Masrizal Masrizal,
Marnis Nasution,
. Irmayanti,
Rahma Muti ah,
Megawati Pasaribu
Publication year - 2020
Publication title -
majalah ilmiah upi yptk
Language(s) - English
Resource type - Journals
ISSN - 2502-8774
DOI - 10.35134/jmi.v27i2.58
Subject(s) - animation , adobe , flash (photography) , multimedia , computer science , process (computing) , mathematics education , psychology , visual arts , art , computer graphics (images) , operating system
The Development Of Science And Technology Is So Rapid And Has A Big Influence On The Teaching And Learning Process. The Learning Media Used By The Teacher Has A Major Influence In Increasing Interest And Accelerating Students' Understanding Of The Material Presented By The Teacher. As A Result Of These Technological Advances, Various Applications Began To Appear That Were Made To Assist The Process Of Teaching And Learning Activities, However, There Are Still Many Early Childhood Schools That Have Not Utilized Animation-Based Applications. Animal Recognition Learning Media Uses Adobe Flash Cs6 For Student Learning Facilities, Especially Paud Al-Azis To Help Teachers In Teaching And Learning Activities To Be More Interactive And Fun. This Introduction To Animals Is Made To Increase The Knowledge Of Early Childhood Students In Recognizing Animals And Questions Related To Animals And Starting With Learning Using Animation-Based Applications

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