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Transforming creativity: Personalized manufacturing meets embodied computing
Author(s) -
Robert E. McGrath,
Johann J. Rischau,
Alan B. Craig
Publication year - 2012
Publication title -
knowledge management and e-learning: an international journal
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.526
H-Index - 21
eISSN - 2309-5008
pISSN - 2073-7904
DOI - 10.34105/j.kmel.2012.04.015
Subject(s) - embodied cognition , creativity , process (computing) , human–computer interaction , product (mathematics) , computer science , aesthetics , cognitive science , knowledge management , psychology , artificial intelligence , art , social psychology , geometry , mathematics , operating system
This paper discusses aspects of a collaborative investigation of embodied computing and personal manufacturing. We describe the NeuroMaker 1.0, an artwork that playfully implements the concept of “translating of the designer’s ideas into a product”. Visitors to the installation were invited to use their own EEG to fabricate personalized physical objects. While primarily intended to provoke thought about the process of creativity, we also demonstrated that, with the right team, radical new interfaces are well within the reach.

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