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VIRTUAL REALITY GLASSES DESIGN FOR STUDENTS
Author(s) -
A. Dem'yanyuk,
Ekaterina Kudelina
Publication year - 2021
Publication title -
tehničeskaâ èstetika i dizajn-issledovaniâ
Language(s) - English
Resource type - Journals
ISSN - 2687-0878
DOI - 10.34031/2687-0878-2020-2-4-5-13
Subject(s) - curriculum , process (computing) , computer science , object (grammar) , mathematics education , product (mathematics) , virtual reality , research object , problem statement , statement (logic) , human–computer interaction , multimedia , psychology , pedagogy , management science , engineering , artificial intelligence , sociology , geometry , mathematics , regional science , law , political science , operating system
It becomes difficult for students living in the interactive world, the world of technology, to adequately perceive the curriculum in a standard format. Thanks to the creation of new, modern methods of teaching and presenting information, it is possible to approach the educational process at a different level. The object of the research is the features of designing for students to increase motivation as well as creative and cognitive abilities and the results of their educational activities. The methodological basis of the research is the following: statement of the problem, analysis of existing solutions, choice of the topic of graphic support and its implementation for secondary and high school students, description of the developed product, and research results

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