z-logo
open-access-imgOpen Access
Reviews
Author(s) -
Philip Barker,
Andrea Irmgard Frank,
Chris Jones,
Elaine Pearson,
Gillian Jordan,
John Traxler,
Linda Clark
Publication year - 2011
Publication title -
research in learning technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.52
H-Index - 26
eISSN - 2156-7077
pISSN - 2156-7069
DOI - 10.3402/rlt.v9i2.12031
Subject(s) - yearbook , experiential learning , theme (computing) , value (mathematics) , pedagogy , higher education , active learning (machine learning) , quality (philosophy) , government (linguistics) , mathematics education , sociology , computer science , psychology , political science , library science , world wide web , philosophy , linguistics , epistemology , machine learning , artificial intelligence , law
The theme of this year's International Simulation and Gaming Yearbook - 'Transition and Change' - addresses the topical discourse on the improvement of pedagogy by the introduction of active and student-centred learning in UK higher education. Although the value of 'learning-by-doing' and experiential learning is well recognized by researchers in education, many subjects and university courses continue to employ teaching methods (such as lectures) that favour a passive reproduction of information rather than the fostering of student understanding. In this regard, simulations and games are powerful tools that not only promote an active, student-centred approach to learning but have the potential to help realize government policies to improve the quality of teaching and learning in higher education institutions in the UK

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here