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INTERSUBJECT COOPERATION IN GAME SITUATIONS
Author(s) -
Maria Nakonechna,
Mykola Papucha
Publication year - 2019
Publication title -
psihologìâ ì osobistìstʹ
Language(s) - English
Resource type - Journals
eISSN - 2410-3527
pISSN - 2226-4078
DOI - 10.33989/2226-4078.2019.1.164020
Subject(s) - psychology , consciousness , cognition , cognitive psychology , phenomenology (philosophy) , social psychology , agency (philosophy) , phenomenon , value (mathematics) , object (grammar) , epistemology , cognitive science , computer science , artificial intelligence , philosophy , machine learning , neuroscience
The article analyses a problem of empiric data mining related to psychological features of intersubject cooperation. It is specified that the reliable methodological basis of scientific search is an important pre-condition of empiric research efficiency in intersubject co-operation psychology. It is argued that intersubject co- operation must be studied by psychological science as fundamentally different domain from phenomenology of a separate individual. It is justified that exactly in cultural-historical psychology there is the foundation for cognition of consciousness of man, psychical life of man, and thus - and to the world of mutual relations of people, and phenomenon of intersubjetness. It is proven that by means of various concepts and ideas, introduced by L. S. Vygotsky (proximal development zone, interiorization, theory of experiencing, psychology of instruments and signs, correlation of sense and value), we can have deeper understanding of intersubject co-operation as specifically human type of interaction, aimed at development of agency and connections of a person with the world, other people and his/her inner self. Research of intersubject cooperation is described by means of modified checkers game. The main hypothesis of experimental research is that intersubjectly modified variant of checkers will display fundamentally different psychological features of cooperation, related to strategies of collaboration, positive emotional experiencing and taking into account points of view of the other human being. The article proves that intersubject cooperation is a specific modality of interaction, which in a situation of playing activity can be characterized by orientation on the common aim and cooperative strategies. Authors specify, that strategies of collaboration within intersubject gaming cooperation are various enough, from strictly rationalized to highly emotional. The accounting of other person’s position was demonstrated in many behavioral and verbal acts during sessions of intersubject variant of checkers game. To achieve common result participants had to operate coherently, that needed positions of the other participant to be taken into account. Intersubject variant of checkers became a heuristic research model, using which we made a step forward to deeper understanding of psychological essence of agency.

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