
PRINCIPLES OF DEVELOPING A USER INTERFACE FOR MOBILE MAPPING APPLICATIONS
Author(s) -
Elena S. Utrobina,
Irina P. Kokorina
Publication year - 2019
Publication title -
interèkspo geo-sibirʹ
Language(s) - English
Resource type - Journals
ISSN - 2618-981X
DOI - 10.33764/2618-981x-2019-1-2-120-128
Subject(s) - computer science , interface (matter) , human–computer interaction , user interface , mobile device , user interface design , development (topology) , user experience design , world wide web , mathematical analysis , mathematics , bubble , maximum bubble pressure method , parallel computing , operating system
The article deals with the development of a user interface for mobile mapping applications. For the inexperienced user, a convenient and attractive user interface is one of the main conditions for successful work with a mobile cartographic application, so it is necessary to consider in detail the question of what exactly such an interface should become. Taking into account the analysis and existing experience in the development of interfaces for working with cartographic applications, all the general requirements for interfaces of mobile applications were collected and considered in order to identify and formulate the basic principles necessary for the development of an interface of cartographic applications. The proposed principles can be divided into three groups: principles defining the general issues of building the interface of mobile mapping applications, their structure as a whole, and user interaction; principles defining the design of the interface of mobile mapping applications; principles defining the development of mobile mapping applications, taking into account the peculiarities of their use and new technical capabilities.