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Quick Respon Code For Futsal Teaching Materials
Author(s) -
Ervin Dwi Rahayu,
Yuskhil Mushofi
Publication year - 2020
Publication title -
jurnal pendidikan jasmani, olahraga dan kesehatan
Language(s) - English
Resource type - Journals
eISSN - 2654-8003
pISSN - 2613-9421
DOI - 10.33503/jp.jok.v4i1.1171
Subject(s) - class (philosophy) , computer science , field (mathematics) , the internet , reset (finance) , code (set theory) , mathematics education , product (mathematics) , multimedia , world wide web , psychology , artificial intelligence , mathematics , geometry , set (abstract data type) , financial economics , pure mathematics , economics , programming language
The purpose of this research is to develop teaching materials for futsal courses that can be accessed online as material for wider study and development for Futsal courses and references for daily learning activities in class based on 2-dimensional quick response codes so that the material can be studied repeatedly - reset independently with internet access. The development model in this study refers to the stages of Borg and Gall's research. The data obtained at the validation stage by experts from 3 expert validators, namely learning media experts 76.7%, learning material experts 73.6% while language experts 78%. At the trial stage, the data obtained were small group trials 73.83%, field tests 72.57%, field tests 2 73.48. The conclusion of this research is that the development product in the form of teaching materials can be implemented.

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