z-logo
open-access-imgOpen Access
Virtual Reality and Art History: A Case Study of Digital Humanities and Immersive Learning Environments
Publication year - 2022
Publication title -
journal of higher education theory and practice
Language(s) - English
Resource type - Journals
ISSN - 2158-3595
DOI - 10.33423/jhetp.v22i2.5036
Subject(s) - coursework , virtual reality , curriculum , variety (cybernetics) , face (sociological concept) , scale (ratio) , immersive technology , computer science , multimedia , psychology , human–computer interaction , sociology , mathematics education , pedagogy , artificial intelligence , social science , geography , cartography

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom