New World Order: Basra: A New Dawn in Electronic Literature
Author(s) -
Rabia Aamir
Publication year - 2019
Publication title -
university of chitral journal of linguistics and literature
Language(s) - English
Resource type - Journals
eISSN - 2663-1512
pISSN - 2617-3611
DOI - 10.33195/jll.v3ii.174
Subject(s) - craft , narrative , interpretation (philosophy) , order (exchange) , globalization , digital media , poetry , composition (language) , visual arts , media studies , sociology , history , literature , art , computer science , world wide web , political science , law , finance , economics , programming language
In this age of techno globalization “contemporary artists, poets, and musicians [are] making imaginative use of algorithms to generate new works and taking advantage of communications networks to craft cyber textual projects or works in cross-media formats” (Burdick 8). It is one of these cyber textual projects and a cross-media format that this article takes as a case study to explore. Titled “New World Order: Basra” by Sandy Baldwin, this cyber textual project integrates, apparently, two very different genres of expression, i.e. a poem and a typical game of shooting and hunting. The visual analysis of the electronic digital narrative titled “New World Order: Basra” by Sandy Baldwin entails different steps for this visual analysis; namely composition interpretation, Semiology, and Discourse Analysis, discussed here shortly.
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