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Keberkesanan Gamifikasi Global Halal Game (GHG) dalam Pengajaran dan Pembelajaran (P&P) Serta Latihan kepada Eksekutif Halal
Author(s) -
Azman Ab Rahman,
Muhammad Nasiruddin Asman
Publication year - 2019
Publication title -
journal of fatwa management and research
Language(s) - English
Resource type - Journals
eISSN - 0127-8886
pISSN - 2232-1047
DOI - 10.33102/jfatwa.vol17no1.5
Subject(s) - certificate , certification , business , knowledge management , management , computer science , algorithm , economics
The development of halal industry today requires awareness and understanding of the concept of halal and the certification of halal among Muslim societies in Malaysia including students and halal executives. Various methods are used in teaching and learning as well as training in the study of halal knowledge. One of the latest methods used is gamification. Therefore, the objective of this study is to measure the effectiveness of Global Halal Game (GHG) gamification in teaching and learning as well as training to Halal Executives. This quantitative study uses the method of survey form distributed to 43 respondents participating in the Professional Halal Training Programme – Certificate of Professional Halal Executive (PHEP) 2018 held in Islamic Science University of Malaysia (USIM). The findings of the study show that the effectiveness of GHG gamification in teaching and learning as well as training of Halal Executive is at a good level. Designers for gamification-specific innovation can use the result of the study as a benchmark in order to make improvements in the future production of innovation.

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