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Upaya Meningkatkan Keterampilan Sosial dan Kerjasama Anak dalam Bermain Angin Puyuh di TK Al-Akbar Kota Jambi Tahun 2017/2018
Author(s) -
Gustika Ayu
Publication year - 2019
Publication title -
jurnal ilmiah dikdaya
Language(s) - English
Resource type - Journals
eISSN - 2580-7463
pISSN - 2088-5857
DOI - 10.33087/dikdaya.v9i1.121
Subject(s) - action research , psychology , action (physics) , social skills , social studies , whirlwind , qualitative property , mathematics education , pedagogy , developmental psychology , medical education , engineering , medicine , computer science , physics , quantum mechanics , mechanical engineering , machine learning
Social skills and collaboration of children in playing games and supporting factors and constraints of the whirlwind game in improving social skills and collaboration of children in Al-Akbar Kindergarten, Jambi City. Classroom Action Research was conducted at Al-Akbar Kindergarten, Jambi City. The method used in research is the Classroom Action Research method. Research was conducted in three cycles, each cycle consisted of stages of planning, action, observation, and reflection. Quantitative and qualitative data collection. Indicators of success are as follows: increasing social skills and cooperation more than 80% and minimum teacher performance Good percentage of 3.00. From the data analysis of first cycle research, the results of the ability of social skills and the collaboration of children in playing areas were 45% with very less categories, then improvements to the results of the study increased by 70 % with sufficient categories. To further maximize the social skills and collaboration of children through playing, the research continues to improve the third cycle with a very good increase to 90%. Based on the results of the study, the researchers concluded that playing the game at Al-Akbar Kindergarten in Jambi City could improve social skills and child cooperation and improve teacher performance. Based on the results of the study, it can be suggested to use a whirlwind game in providing learning especially to improve social skills and cooperation in early childhood.

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