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ORGANIZATION OF ARCHITECTURAL SPACES IN GAME DESIGN ON THE EXAMPLE OF THE GAME "STAR WARS JEDI: FALLEN ORDER"
Author(s) -
K. Shevchenko
Publication year - 2022
Publication title -
komunalʹne gospodarstvo mìst
Language(s) - English
Resource type - Journals
eISSN - 2522-1817
pISSN - 2522-1809
DOI - 10.33042/2522-1809-2022-3-170-122-127
Subject(s) - game design , game art design , game developer , game design document , game mechanics , computer science , video game development , video game design , architecture , architectural engineering , video game , studio , space (punctuation) , process (computing) , computer game , multimedia , engineering , visual arts , art , telecommunications , operating system

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