
Video games as critical ludofictional worlds: the case of the Spanish political crisis in mobile digital entertainment (2008-2015)
Author(s) -
Antonio José Planells de la Maza
Publication year - 2020
Publication title -
comunicación y sociedad
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.28
H-Index - 8
eISSN - 2448-9042
pISSN - 0188-252X
DOI - 10.32870/cys.v2020.7365
Subject(s) - rhetoric , entertainment , theme (computing) , politics , dynamics (music) , sociology , video game , political science , media studies , aesthetics , epistemology , art , multimedia , computer science , philosophy , law , linguistics , pedagogy , operating system