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The Flipped Model Using Kelas Maya Jejak Bali to create Balinese Digital Character in Education 4.0
Author(s) -
Komang Budiadnya
Publication year - 2018
Language(s) - English
Resource type - Conference proceedings
DOI - 10.32550/pi.v1i1.32
Subject(s) - flipped classroom , maya , mathematics education , character (mathematics) , blended learning , computer science , test (biology) , class (philosophy) , multimedia , psychology , artificial intelligence , educational technology , mathematics , history , paleontology , geometry , archaeology , biology

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