
OVERVIEW OF EQUIPMENT
FOR CAPTURING 3D IMAGES WITH SUBSEQUENT TRANSMISSION THROUGH A COMMUNICATION NETWORK
Author(s) -
Bogdan Pankov,
Maria Makolkina
Publication year - 2021
Publication title -
informacionnye tehnologii i telekommunikacii
Language(s) - English
Resource type - Journals
ISSN - 2307-1303
DOI - 10.31854/2307-1303-2021-9-3-56-71
Subject(s) - rgb color model , usb , computer science , computer vision , artificial intelligence , transmission (telecommunications) , pixel , latency (audio) , computer graphics (images) , software , telecommunications , programming language
The relatively recent advent of the publicly available consumer RGB-D sensors has enabled a wide range of functionality to interact with 3D technology. For example, devices such as Microsoft Kinect v1, Microsoft Kinect v2, and Intel Realsense F200 are currently available RGB-D sensors using Structured light and Time of Flight technologies for getting information about pixel depth. The article contains an extensive comparison of RGB-D devices in terms of the resolution of RGB and Depth cameras, latency (the time required to build a depth map and its processing), and also compares viewing angles, required USB interfaces, sensor sizes, etc. The main goal of the article is to provide a complete and visual comparison of devices that can potentially be used to capture three-dimensional images with their subsequent transmission by communication networks.