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A LIGHT-COLORED OBJECT-SPATIAL ENVIRONMENT SYSTEM AND ITS SUBSYSTEMS IN THE STRUCTURE OFTHE SPATIAL-TERRITORIAL SPACES
Author(s) -
Valeriі Tovbych,
Nataliya Kulichenko,
O.I. Kondratka,
Nikolay Sysojlov
Publication year - 2020
Publication title -
problemy teorii i istorii arhitektury ukrainy
Language(s) - English
Resource type - Journals
ISSN - 2519-4208
DOI - 10.31650/2519-4208-2020-20-238-249
Subject(s) - colored , object (grammar) , computer science , artificial intelligence , computer vision , composite material , materials science
In general, each light-colored system takes into account the peculiarities of perception and revailingthe stop-territorial spaces. In the article, each light-colored system is generalized to the case of the light-colored object-space environment of the LCOSE-system The latter, in turn, is a subsystem of the universal LCOSUE-system, when at least one parameter (for example, sound) of the universal space of sensations of the “average” person is added to the consideration of color and light. LCOSE-analysis allows to trace and adjust the light-colored solution of an object in the general structure of the environment at an early stage of design. It can be used in any illumination of the object (with modeling of different weather conditions) and its light color solution. It also allows you tointroduce avariant light color design of the object, including stops.The variant design is possible due to the introduction of the direct and the reverse Fourier transformationsystems in the LCOSE-system.This reproduces the light-color harmonics of the object, which decomposes its light-colored solution into light-colored components. In short, the object "sticks" with light spots. These "spots" harmonize (or do not harmonize -depending on the task) with the light-colored spots of the environment. In our view, such light-colored projecting of an object (in particular, stops) with "light-colored spots" should begin in the early stages of sketch design. This method of designing the object with "light spots"reminds very muchthe method of architectural design, when the design process begins not from the object itself, but by considering the access paths to that object.

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