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Study on the Use of Serious Games in Business Education
Author(s) -
Joo Baek Kim
Publication year - 2022
Language(s) - English
Resource type - Dissertations/theses
DOI - 10.31390/gradschool_dissertations.2471
Subject(s) - seriousness , context (archaeology) , game developer , knowledge management , value (mathematics) , process (computing) , public relations , psychology , game design , computer science , multimedia , political science , paleontology , machine learning , law , biology , operating system

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