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Mathematics Course Design Based On Six Questions Cognitive Theory Using Hawgent Dynamic Mathematic Software
Author(s) -
Liu CunHua,
Ying Zhou,
Ouyang Qunzhuang,
Tommy Tanu Wijaya
Publication year - 2019
Publication title -
journal on education/journal on education
Language(s) - English
Resource type - Journals
eISSN - 2655-1365
pISSN - 2654-5497
DOI - 10.31004/joe.v2i1.266
Subject(s) - boredom , course (navigation) , computer science , context (archaeology) , mathematics education , field (mathematics) , cognition , the internet , software , multimedia , psychology , mathematics , engineering , world wide web , social psychology , paleontology , neuroscience , pure mathematics , biology , programming language , aerospace engineering
In the context of "Internet +", using information and intelligence in the education field has become an inevitable trend now. Based on Six-Questions cognitive theory, taking monotonic functions as an example, designing a mathematic learning media using hawgent to solve problems such as “boredom”  and “basic understanding” in they present teaching. The goal is to explore the information technology as it can be a reference to optimizing the classroom teaching.

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