z-logo
open-access-imgOpen Access
Student Understanding and Learning in Team Sports: Understanding through Game-Play Analysis
Author(s) -
Zeineb Zerai,
Jean-Françis Gréhaigne,
Paul Godbout
Publication year - 2020
Publication title -
athens journal of sports
Language(s) - English
Resource type - Journals
ISSN - 2241-7915
DOI - 10.30958/ajspo.7-4-2
Subject(s) - plan (archaeology) , process (computing) , psychology , action (physics) , recall , mathematics education , subject matter , lesson plan , knowledge management , pedagogy , computer science , cognitive psychology , curriculum , physics , archaeology , quantum mechanics , history , operating system
The purpose of this paper is three-fold: (a) to summarily examine the matters of team-sport subject-matter knowledge and student team-sport pedagogical content knowledge learning as they evolved in France since the 1960s, (b) to recall briefly the main constitutive elements of the Tactical-Decision Learning Model (T DLM) and their ties with student understanding and learning, and (c) to illustrate the use configurations of play and effective play-spaces as tools for enhancing student learning. Through T-DLM, students are challenged to collectively plan action projects, implement them in game play situations, and conclude as to their level of success or failure, going through several iterations of the process until stabilization of their acquired knowledge. This learning process unfolds under the teacher’s learned and facilitating guidance. Keywords: T-DLM, team-sport understanding, debate-of-ideas, configuration of play, student-centered approach

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here