
Using games in business education: An evaluation experiment comparing games to other selected methods in teaching sustainable development concepts
Author(s) -
Anna Dubel,
Eng Dubel
Publication year - 2015
Language(s) - English
DOI - 10.30707/ijbe155.1.1648133093.381331
Subject(s) - debriefing , test (biology) , education for sustainable development , computer science , class (philosophy) , context (archaeology) , curriculum , business simulation , bachelor , sustainable development , mathematics education , value (mathematics) , management science , knowledge management , psychology , artificial intelligence , engineering , pedagogy , social psychology , paleontology , history , archaeology , political science , biology , machine learning , law