z-logo
open-access-imgOpen Access
TINGKAT PENDIDIKAN ORANG TUA: Antar Motivasi Belajar dan Kebiasaan Bermain Game Online
Author(s) -
Fidya Hariani,
Wiwin Arbaini,
Dini Palupi Putri
Publication year - 2020
Publication title -
ta'dibuna
Language(s) - English
Resource type - Journals
ISSN - 2614-1396
DOI - 10.30659/jpai.3.1.71-90
Subject(s) - habit , psychology , presentation (obstetrics) , educational game , qualitative research , depiction , pedagogy , mathematics education , social psychology , developmental psychology , sociology , social science , art , medicine , visual arts , radiology
This study aimed to find out a depiction of educational patterns of parents whose educational background was elementary education in guiding and motivating their children often playing online games. This study applied a qualitative approach. Data were collected through observations and interviews. After the data had been collected, they were then analyzed using the theory of Miles et al, namely data reduction, data presentation, and conclusion drawing. The study concluded as follows: first, parents level of education had an implication on the lack of parental motivation in Tanjung Alam Village. It happened because there were still many parents who did not really understand the educational process. Second, the habit of playing games by teenagers in Tanjung Alam Village became the implication of the lack of parents knowledge as regards technological development and the negative impact of playing online games so that parents did not realize that this habit had an impact on the lack of learning activities at home.Keywords: Parental education, learning motivation, online games

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here