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Permainan Ular Tangga Berbasis Cerita Rakyat Ende-Lio untuk Meningkatkan Kosakata Bahasa Inggris
Author(s) -
Yuliani Sepe Wangge,
Nining Sariyyah
Publication year - 2019
Publication title -
jurnal pendidikan dasar nusantara
Language(s) - English
Resource type - Journals
eISSN - 2579-6461
pISSN - 2460-6324
DOI - 10.29407/jpdn.v4i2.12517
Subject(s) - folklore , vocabulary , action research , action (physics) , reflection (computer programming) , mathematics education , psychology , linguistics , computer science , pedagogy , art , literature , philosophy , physics , programming language , quantum mechanics
the purpose of this research is to improve English Vocabulary through Ende Lio folklore based snake ladder games. This research is a classroom action research through the stages of planning, action, observation and reflection. After applying the snake lader games based on folklore Ende Lio in two cycles, it was found that there was an increase in English vocabulary at PGSD students at Flores University

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