
Dampak Game Online terhadap Pola Belajar Anak: Studi di Desa Ujung Tanjung III Kabupaten Lebong
Author(s) -
Teddy Aprilianto
Publication year - 2020
Publication title -
jurnal hawa : studi pengarus utamaan gender dan anak/jurnal hawa
Language(s) - English
Resource type - Journals
eISSN - 2686-3308
pISSN - 2685-8703
DOI - 10.29300/hawapsga.v2i1.3286
Subject(s) - psychology , scale (ratio) , social psychology , developmental psychology , geography , cartography
Each child has diverse learning patterns. The foregoing is definitely influenced by various factors, including their interactions with peers. This is also felt by children in Ujung Tanjung III village in Lebong Regency. Peer association changes their learning intensity into an interest in playing online games. Anchored in this issue, this study sought to find out the answers as regards the impact of online games on children's learning patterns in that village by using a qualitative approach. The data of this study were collected through observation and interviews, and it was concluded that the habits of online gaming had a negative impact on children's learning patterns at home. The related indicators extended to that the children did not have a priority scale in carrying out their daily activities including learning at home; they tended to act in dissociate ways; and they were lazy to learn.