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Teaching game for understanding model: increasing motivation and students’ physical fitness
Author(s) -
Syamsuar Syamsuar,
Zelhendri Zen
Publication year - 2021
Publication title -
jppi (jurnal penelitian pendidikan indonesia)
Language(s) - English
Resource type - Journals
eISSN - 2502-8103
pISSN - 2477-8524
DOI - 10.29210/02021951
Subject(s) - psychology , physical education , praxis , mathematics education , physical fitness , action (physics) , class (philosophy) , competition (biology) , meaning (existential) , teaching method , cognition , applied psychology , computer science , artificial intelligence , medicine , ecology , philosophy , physics , epistemology , quantum mechanics , psychotherapist , biology , physical therapy , neuroscience
This study aims to describe the effect of Teaching Game for Understanding (TGfU) in increasing the students’ motivation and physical fitness. TGfU is a training concept of sport based on game. It is not only have meaning as strengthening educational praxis in fields of sport-game separately, but rather to develop an educational approach to the problems solving in tactical strategy in a competition of the sport-game, and also about attitude, motivation, responsibility for the task, collaboration, etc. Method of this study uses a qualitative approach with classroom action research. The results of the study reported that method of TGfU can increase students’ motivation and physical fitness especially in the second cycle of teaching and learning in the field. For sport teacher is advised to use this model in order to improve students’ participation, motivation, tactical cognitive and strategy and sport achievement of their physical fitness, especially for the subject matter of sport required the game approach.

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