z-logo
open-access-imgOpen Access
Drawing as reflection strategy for immersive virtual reality learning to enhance students’ science outcome
Author(s) -
TingYu Hsu,
MingPuu Chen
Publication year - 2022
Publication title -
epic series in computing
Language(s) - English
Resource type - Conference proceedings
SCImago Journal Rank - 0.21
H-Index - 7
ISSN - 2398-7340
DOI - 10.29007/ggr2
Subject(s) - experiential learning , virtual reality , computer science , reflection (computer programming) , multimedia , cognition , visualization , instructional simulation , human–computer interaction , cognitive load , mathematics education , artificial intelligence , psychology , neuroscience , programming language

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom