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STRATEGIES AND METHODOLOGICAL SCHEME OF CINEMA RESEARCH. METHODOLOGY
Author(s) -
Sergey Yu. Schtein,
AUTHOR_ID
Publication year - 2021
Publication title -
artikulʹt
Language(s) - English
Resource type - Journals
ISSN - 2227-6165
DOI - 10.28995/2227-6165-2021-4-6-59
Subject(s) - cinematography , relation (database) , computer science , research object , object (grammar) , movie theater , discipline , scale (ratio) , scheme (mathematics) , management science , data science , artificial intelligence , sociology , social science , data mining , mathematics , engineering , visual arts , art , mathematical analysis , physics , quantum mechanics , regional science
In the third article from the series of works devoted to the review of existing and potentially possible algorithms for the research of cinematography, the specifics of the methodological tools necessary for the research of its various aspects are analyzed. The analysis of the methodological tools used in variant research algorithms is developed taking into account the consideration of cinematography as an object and material for cognitive activity carried out in the previous two articles (the first article of the cycle), which is implemented in relation to what can be characterized as the thing area of his disciplinary researches (second article cycle). Based on constant research goals, strategies and methodological examples of various scale researches of cinematography can be functionally used for conscious design and optimal productive implementation of cognitive activity in relation to it.

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