
STRATEGIES AND METHODOLOGICAL SCHEME OF CINEMA RESEARCH. THING AND MATERIAL
Author(s) -
Sergey Yu. Schtein,
AUTHOR_ID
Publication year - 2021
Publication title -
artikulʹt
Language(s) - English
Resource type - Journals
ISSN - 2227-6165
DOI - 10.28995/2227-6165-2021-2-6-23
Subject(s) - cinematography , movie theater , discipline , the thing , epistemology , computer science , sociology , aesthetics , visual arts , art , social science , philosophy , telecommunications
In the first article in a series of works devoted to the analysis of existing and potentially possible algorithms for the research of cinematography, we are talking about the need to understand the fundamental division of the researched into thing and material. This is due to the fact that if for cinema studies and various discourses about cinematography, it is directly that in relation to which cognitive activity is realized, that is, the thing of research (in a methodological sense), then for disciplines with their own thing area (philosophy, cultural studies, psychology, etc.), this or that aspect of cinematography acts only as a material on which their particular disciplinary thing is investigated. In the absence of a full-fledged academic cinematography, this understanding is necessary for the fundamental dilution of existing ideas about cinematography by the nature of the initial cognitive attitudes that are the basis of research activity.