
Mechanisms of Realistic Facial Expressions for Anthropomorphic Social Agents
Author(s) -
Aynur Ayratovich Zinnatov,
Vlada Kugurakova
Publication year - 2020
Publication title -
èlektronnye biblioteki
Language(s) - English
Resource type - Journals
ISSN - 1562-5419
DOI - 10.26907/1562-5419-2020-23-5-1011-1025
Subject(s) - facial expression , computer facial animation , computer science , animation , human–computer interaction , computer animation , identification (biology) , facial muscles , viseme , speech recognition , multimedia , artificial intelligence , computer graphics (images) , speech processing , communication , psychology , speech technology , botany , biology
Three-dimensional facial animation has been extensively studied, but the achievement of realistic, human-like performance has not yet been decided. This article discusses various approaches for generating animated facial expressions controlled by speech. Combining the considered approaches for both facial animation, and the identification of emotions and the creation of micro-facial expressions in one system, we get a solution suitable for tasks such as game video, avatars of virtual reality or any scenario in which a speaker, speech or language is not known in advance.