
THE DEVELOPMENT OF EDUCATIONAL COMPUTER GAMES
Author(s) -
Ju. Breslavets,
Mariehme
Publication year - 2020
Publication title -
sistemi upravlìnnâ, navìgacìï ta zvʼâzku
Language(s) - English
Resource type - Journals
ISSN - 2073-7394
DOI - 10.26906/sunz.2020.2.056
Subject(s) - computer science , work (physics) , factor (programming language) , information technology , information processing , multimedia , human–computer interaction , risk analysis (engineering) , engineering , business , psychology , mechanical engineering , neuroscience , programming language , operating system
The implementation of information and telecommunication technologies in information processes is aimed at achieving a number of goals: accelerating information processing processes and reducing the cost of their implementation, saving a person from the need to perform routine actions and eliminating the negative impact of the human factor on the result of work. The use of electronic teaching aids, that is, using computer technologies in education, not only allows us to achieve these goals, but also allows us to realize a number of unique features that are not available when using traditional teaching aids