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Voice Interaction System for Race Games
Author(s) -
Xuanning Liang
Publication year - 2019
Publication title -
journal of electronic research and application
Language(s) - English
Resource type - Journals
eISSN - 2208-3510
pISSN - 2208-3502
DOI - 10.26689/jera.v3i6.1061
Subject(s) - notice , interactivity , computer science , race (biology) , human–computer interaction , order (exchange) , turns, rounds and time keeping systems in games , multimedia , video game design , game design , sociology , gender studies , finance , political science , law , economics
With the advancement of the computer technology, there are now various kinds of computer games, especially race games (RAC). However, there are still many issues in race games. The first problem is that the interactivity is not fully-fledged. Information can only be input to the computers by manipulators without any feedback from the computers. The second problem is that players cannot pay attention to the information about the road conditions while they are driving. The main reason is that the monitor is usually too small to show the 3-D(three-dimensional) scenes of the game and it is hard for players to notice the road conditions. In order to figure out these problems, we designed a voice interaction system to improve the game experience. In the future, this technique will have a bright prospect. On one hand, this invention can be applied to VR games which will be one of the most popular research directions. While on the other hand, this invention can also be applied to automatic drive which will definitely change people’s daily life.

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