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A life cycle for creating an uncomplicated software
Author(s) -
Michael Dorin,
Sérgio Montenegro
Publication year - 2021
Publication title -
actas del congreso internacional de ingeniería de sistemas
Language(s) - English
Resource type - Journals
ISSN - 2810-806X
DOI - 10.26439/ciis2018.5485
Subject(s) - software engineering , software development , computer science , waterfall model , systems development life cycle , software development process , sort , software construction , plan (archaeology) , software , waterfall , personal software process , package development process , programming language , database , archaeology , history
Modern software development life cycle models tend to be less formal and less rigid then Waterfall based models of the past. However, creating software without followingeven the most basic of plans often results in poorly structured, faulty, and hard to maintain software. This paper proposes a practical development model for the purpose for software development. Following some sort of plan produces better code than no plan at all. This model has been shown to be successful even with inexperienced developers.

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