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Teaching English Through Games
Author(s) -
Ana Bendo,
İsa Erbaş
Publication year - 2019
Publication title -
european journal of language and literature studies
Language(s) - English
Resource type - Journals
eISSN - 2411-9598
pISSN - 2411-4103
DOI - 10.26417/330rsg77n
Subject(s) - mathematics education , process (computing) , psychology , computer science , game based learning , qualitative research , teaching method , pedagogy , sociology , social science , operating system
This paper aims to analyze the utilization of didactic games in ESL classes while teaching and managing the classroom, as well as strategies and tools for the game between the teacher and the students. Utilizing games in ESL course can fulfill the essential aim of teaching, which is to make students active participants in the learning process and keep them motivated. This paper focuses on analyzing the utilization of games while teaching English with the aim of actively engaging students in the learning process. This study relies on both research methods, the qualitative and quantitative one. There were interviews held with 2 English teachers and a questionnaire completed by the 144 participants. This survey was conducted in one of the high schools, in Tirana. The findings of this study bring out whether the teacher and students like or not game usage during their English classes.

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