
GAME AS A MEANS OF STUDENTS’ CONSUMER KNOWLEDGE FORMATION
Author(s) -
Nadezhda Nikonova
Publication year - 2019
Publication title -
azimut naučnyh issledovanij: pedagogika i psihologiâ
Language(s) - English
Resource type - Journals
eISSN - 2712-8474
pISSN - 2309-1754
DOI - 10.26140/anip-2019-0803-0047
Subject(s) - business , psychology , mathematics education