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Same Time, Same Place, Keep it Simple, Repeat: Four Rules for Establishing Causality in Interactive Audio-­Visual Performances
Author(s) -
Yago de Quay
Publication year - 2020
Publication title -
array. the journal of the icma
Language(s) - English
DOI - 10.25370/array.v20152527
Subject(s) - computer science , set (abstract data type) , simple (philosophy) , crossmodal , perception , field (mathematics) , human–computer interaction , causality (physics) , multimedia , visual perception , psychology , philosophy , physics , mathematics , epistemology , quantum mechanics , neuroscience , pure mathematics , programming language

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