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Perancangan Permainan Interaktif Sebagai Alat Untuk Memperkenalkan Dunia Industri Pada Siswa SMA
Author(s) -
Vivi Triyanti,
Christine Natalia
Publication year - 2011
Publication title -
jurnal teknik industri
Language(s) - English
Resource type - Journals
eISSN - 2622-5131
pISSN - 1411-6340
DOI - 10.25105/jti.v1i2.7001
Subject(s) - procurement , sma* , test (biology) , computer science , mathematics education , multimedia , psychology , business , marketing , algorithm , paleontology , biology
The research builds an interactive game to help high school students in getting better understanding of Industrial Engineering.. The game is about the flour production company which process are procurement, production and sales, played by a team consisted of four students. After design and construction phases, the game was tried in Tarakanita High school. Using paired t-test for means, it is concluded that there is increasing grade in posttest value. It means after playing the game ,students have better understanding about aspect that are concerned in Industrial  Engineering. Moreover, based on evaluation review, there are good acceptances of the activities

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