
CLASSIFICATION OF GENERIC DESIGN TASKS TO PROMOTE DESIGNER FLEXIBILITY AND INTEGRATION SKILLS IN CAPSTONE PROJECTS
Author(s) -
S. Li,
Hugo R. Brennan
Publication year - 2021
Publication title -
proceedings of the ... ceea conference
Language(s) - English
Resource type - Journals
ISSN - 2371-5243
DOI - 10.24908/pceea.vi0.14876
Subject(s) - capstone , computer science , flexibility (engineering) , design education , multidisciplinary approach , engineering design process , design knowledge , design brief , software engineering , human–computer interaction , knowledge management , engineering management , systems engineering , design technology , engineering , mechanical engineering , art , bottleneck , social science , statistics , mathematics , algorithm , sociology , visual arts , embedded system
Designer flexibility is referred to as an ability to adopt design tools and engineering knowledge to solve design problems. As design methodology is intended to be general for different kinds of design problems, it would not be particularly helpful for designers to connect technical content to specific design applications, and students often face challenges with this connection. To address this issue,we propose five types of generic design tasks, which are applied as a platform for students to integrate their knowledge and skills for design work. These generic design tasks are background research, problem framing, idea generation, decision making and scientific analysis, which can take place in multiple design stages. After mapping design tasks and stages, we can provide commonvocabulary for multidisciplinary design, define skill levels for design assessments, suggest a “reverse” learning path to train design skills from well-defined to open-endedproblems.