z-logo
open-access-imgOpen Access
VR – The Digital Intersection of Video Games and Immersive Theatre
Author(s) -
Cindy Ci
Publication year - 2022
Publication title -
inquiry@queen's undergraduate research conference proceedings
Language(s) - English
Resource type - Journals
ISSN - 2563-8912
DOI - 10.24908/iqurcp15524
Subject(s) - interactivity , popularity , virtual reality , the arts , space (punctuation) , video game , multimedia , computer science , digital media , aesthetics , visual arts , sociology , psychology , art , human–computer interaction , world wide web , social psychology , operating system

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here