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By Simulation Physics of Light by Rendering Software as Standard Render as of N-Enlargement Bounces from Glass Heart Object Get Similar Shape as Calabi Yau Variety Assumption
Author(s) -
Peter Golian
Publication year - 2020
Publication title -
journal of advances in physics
Language(s) - English
Resource type - Journals
ISSN - 2347-3487
DOI - 10.24297/jap.v17i.8689
Subject(s) - rendering (computer graphics) , scripting language , calabi–yau manifold , visualization , physics , thermal , software , software rendering , computer graphics (images) , computer science , artificial intelligence , computer graphics , programming language , quantum mechanics , thermodynamics , 3d computer graphics
There are wave-particle properties of light. On photoreal visualization, we see only wave properties of light, photo from CAD scripts render, and where are particle properties? Similar as for example thermal analysis, but other, by simulating physics of light by standard rendering software of n- enlargement bounces could envoy particle properties, as from glass heart object get similar shape as Calabi Yau variety assumption.

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