
Application of Lie Algebras in Computer Animation
Author(s) -
Atefeh HasanZadeh
Publication year - 2020
Publication title -
asian journal of applied sciences
Language(s) - English
Resource type - Journals
ISSN - 2321-0893
DOI - 10.24203/ajas.v8i5.6331
Subject(s) - animation , computer animation , computer science , interactive skeleton driven simulation , computer facial animation , motion (physics) , computer graphics (images) , geometry , algebra over a field , artificial intelligence , mathematics , pure mathematics
The mathematical theory behind the computer graphic enables one to develop the techniques for suitable creation of computer animation. This paper presents an application of Riemannian geometry in 3D animation via notions of in motion and deformation. By focusing on Lie algebras concepts, it provides a geometric framework for the implementation of computer animation.